AI Insights · Timothy · October 2023
Top 5 2D Cartoon Games in Australia: Q3 2023 Performance
Discover the performance trends of the top 5 2D cartoon games in Australia for Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 2D cartoon games in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared over the quarter.
Lightning Link Casino Slots from Product Madness saw its weekly revenue peak at approximately $1.2M during mid-July, with a slight dip towards the end of the quarter, settling around $1M. Weekly downloads remained relatively stable, fluctuating between 6.2K and 8.1K. The game maintained a steady number of weekly active users, with figures hovering around 67K to 68K throughout the quarter.
Candy Crush Saga by King experienced a decline in weekly revenue from $588K at the start of the quarter to approximately $478K by the end of September. Weekly downloads varied, with a noticeable drop from 14.5K at the beginning of the quarter to around 11.4K at the end. Active user numbers also showed a downward trend, decreasing from 207K to approximately 168K.
Royal Match from Dream Games demonstrated a positive trend in weekly revenue, starting at $421K and peaking at $542K by the end of September. Downloads saw a high of 29.8K in late July but declined to around 18.9K by the end of the quarter. The game consistently attracted over 200K weekly active users, with a peak of 219K in early September.
Heart of Vegas - Casino Slots, another title from Product Madness, maintained steady weekly revenue figures around the $300K mark, peaking at $330K in early September. Weekly downloads remained relatively consistent, ranging from 2.3K to 3.1K. Active user numbers were stable, with figures around 11K throughout the quarter.
Cashman Casino Slots Games, also by Product Madness, showed a steady weekly revenue trend, averaging around $300K and peaking at $325K in mid-August. Weekly downloads fluctuated, peaking at 4K in the final week of September. Active user numbers were consistent, averaging around 34K throughout the quarter.
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